Mac Os X Ld Library Not Found For

Mac Os X Ld Library Not Found For 3,4/5 5275 reviews

We definitely need to figure out why those aren't loaded properly. Are you setting LDLIBRARYPATH in your startup scripts for your shell (.bashrc)? One annoyance on OS X is that it invokes Applications with launchctl and does not create a shell for you.

Hi,
I am using g++ 3.3 on os X 10.3.9. I have created my own library
using
ar ruv *.o files
After this I try to compile a test program using,
g++ -pg -O -Wno-deprecated -ansi -pedantic -o test test.C
-DANSI_HEADERS -D_G_HAVE_BOOL -I. -I/ALLINCLUDEDIRS -lmylib -llpsolve51
-lm -L.
And the compilation works fine.
But when i try to run the executable ./test, I get the following error
message:
dyld: ./test_grid can't open library: liblpsolve51.dylib (No such file
or directory, errno = 2)
Trace/BPT trap
The library liblpsolve.dylib is NOT located in the current directory. I tried checking the value of LD_LIBRARY_PATH using echo$LD_LIBRARY_PATH, but nothing showed up.
It seems that LD_LIBRARY_PATH is not set, and moreover I am not even sure if it is used on darwin? On posting to a newsgroup, I was told that I need DYLD_LIBRARY_PATH instead. On doing echo $DYLD_LIBRARY_PATH I do not see any paths. Isn't a default value set for them already?
How can I resolve this problem?
thanks,
amit.

The ld(1) (clang) that ships with Mac OS X 10.10.1 doesn't understand the -l:libfoo.a syntax that it used to link libboostunittestframework.a. Aug 20, 2018  Installing ROS Kinetic on Mac OS X - El Capitan and macOS Sierra. Having rather painlessly installed ROS Indigo on El Capitan using Mike Purvis's script, I attempted to upgrade to ROS Kinetic.This gist outlines the problems I encoutered and how I solved them.

Hi.

I'm trying to build some software written in C on a Mac (a Mac Mini to be specific) such that the software can be used with iOS running on an ARM chip. The Mac is running OS X v10.10.5, and it has Xcode v7.2.1 installed.

Building the software as static libraries seems to work fine. But when the build tried to build dynamic libraries, I saw this error:

ld: library not found for -ldylib1.10.5.o

clang: error: linker command failed with exit code 1 (use -v to see invocation)

The build is specifying an -isysroot qualifier with this as the value:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk

There is a file named dylib1.10.5.o in this directory:

/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/usr/lib

But there is no such file in what I guess would be the corresponding directory for the iPhone:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib

In both directories there is a file named simply dylib1.o. In the first directory above this dylib1.o file is the same size as the dylib1.10.5.o file. In the iPhone directory I copied dylib1.o to dylib1.10.5.o, and this seems to have gotten me past the error (and on to the next one).

I then ran into a similar error saying 'library not found -lgcc_s.10.5'. In this case I copied the file libgcc_s.1.tbd to libgccs_10.5.tbd in the iPhone directory.

Mac Os X Ld Library Not Found For Lcrt0 O

These two copies seem to have gotten me past the 'library not found' errors. Although I'm not certain if those two file copies that I did are advisable.

But now I'm getting this:

Mac Os X Ld Library Not Found For Lncursesw

ld: building for OSX, but linking in object file built for iOS, file '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib/dylib1.10.5.o' for architecture armv7

Mac Os X Ld Library Not Found For L

The problem is I don't want to build for OS X; I want to build for iOS.

Here's the invocation of the command to link the dynamic library (slightly redacted):

/usr/bin/gcc -arch armv7 -mthumb -dynamiclib -fPIC -fno-common -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk -o ./lib/lib<name>.dylib ./<obj 1>.o ./<obj 2>.o ./<obj 3>.o -L./lib -lm -lpthread

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Mac Os X Ld Library Not Found For Lssl

If I look at the .o files with the 'file' command, it reports that they're ARM files, which is what I want. But apparently they're built for OS X on ARM instead of iOS on ARM.

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What am I missing? Is the problem that I'm invoking /usr/bin/gcc instead of a different tool chain? There doesn't seem to be an alternative in Xcode iPhoeOS hierarchy. How can I obtain the correct gcc?